Several images first posted to the infamous 4Chan message boards have been shared across social media (thanks, Okami13_ ), purported to be screenshots from a 2018 build of Starfield . The first image shows a third-person perspective on an futuristic-looking astronaut wielding a shotgun according to the game’s HUD, although the weapon is not seen on the player model. In addition to a health and stamina meter, there also appears to be a meter for oxygen, which would be a key component in any game that wants to realistically depict space exploration. The second image appears to be concept art of one of the game’s spaceships, and it certainly matches the space station briefly seen in the game’s official teaser trailer back in 2
Every tiny bit of information regarding Starfield is valuable due to the overall scarcity of details present. With that in mind, the latest few revelations by Howard will likely ramp up the anticipation to a whole new level for Bethesda faithful. Considering the involvement of procedural generation, the game’s world is likely to consist of several massive areas across it’s in-game galaxy/universe, complete with unique planets, which sounds revolutionary for Bethesda’s games’ traditionally singular, hand-crafted locations. On top of that, the absence of any multiplayer components will no doubt be a huge relief to those disappointed by online-oriented Fallout
In a new digital interview conducted with Todd Howard during the Brighton Digital 2020 conference, the highly anticipated original Starfield IP from Bethesda has finally become less of a mystery. As revealed by one of the studio’s foremost developers, the game will be strictly single-player with no multiplayer components included, and it’s being developed with mod support in mind. Howard also shared that Starfield is expected to become the biggest game for the studio so far, as the development team is using procedural generation to create huge landmasses as part of the level design process, while cities will be larger in scale and more expansive. Additionally, the team itself is roughly 4 to 5 times bigger than the number of developers involved in creating Skyrim or Fallout
It’s hard to say exactly what this will mean for the games until fans can learn anything at all about them. Howard mentions that the next-gen technology is ” optimized for the vast worlds we love to create ,” and given Bethesda’s commitment to producing larger worlds for each successive game in the Elder Scrolls franchise, it can likely be expected that both of the upcoming titles will feature open worlds on a truly impressive scale . The precise details of what else these new engine overhauls will bring are completely unkn
Bethesda’s secretive space RPG Starfield is almost certainly going to miss 2021, as suggested by recent reporting about the state of the games industry. The COVID-19 pandemic is said to be affecting the industry so badly that the 2020 fiscal year was effectively ” lost ” in terms of development schedules, and publishers are learning to keep target release dates under wr
Speculation aside, players will likely see Bethesda present a huge gameplay portion before going into launch details on Starfield . Even if these leaked images are legitimate, they really only confirm the most base rumors about the game, serving the generate more hype for something that is almost completely unknown. That’s the problem with showing logos at press conferences, they build undue hype for games before the real work is done. There’s a huge risk in releasing a let down in the eyes of the public if a game with such buildup isn’t the next big thing. For Starfield , the cat is out of the bag, and one can only imagine the pressure on the team to craft a whole new world that also serves as the next Skyr
During an interview with Wired regarding Skyrim, Howard stated that procedural generation was used to create infinite quests. NPCs and enemies also used procedural generation when fighting or spawning into the world. It’s likely many of these aspects will appear again, but there could be some randomization in dungeon layout on top of t
While Starfield ships|https://starfieldgalaxy.com/ is still likely years from the release, players recently were treated to a few leaked screenshots allegedly taken from a 2018 build. Although rather spare, these images showed third-person gameplay of an player-controlled astronaut and a piece of concept art depicting a futuristic, hyper-detailed ship render with color. A neat part of the leak were the HUD icons in the gameplay screenshot, one of which showed the remaining amount of O2 in the player character’s oxygen tank, pointing to a major survival element that could make it into the final game. Interestingly, it may be this leak and the huge interest it generated that’s obligated Bethesda to share some new official information about the ti
New details about the mysterious Starfield project have come to light and it looks to be an absolute game-changer for Bethesda, to the extent that Skyrim will seem like Morrowind when Oblivion came
