Of course, it is not just the fact that Bethesda has announced it is working on licensed titled in mainstream franchises like Indiana Jones that worries gamers. There has been very little news about either Starfield or The Elder Scrolls 6 for some time. In fact, fans have had to make do with cryptic Tweets about the follow-up to Skyrim in the absence of concrete information. Meanwhile, Starfield has also been notably missing from major gaming events in recent times, but Todd Howard did confirm that it would be the studio’s biggest game to d
The most likely reason for this is because, like The Elder Scrolls VI , Starfield is still a long, long way from being ready for release. Most fans knew that there was zero chance that the game would see the light of day in 2019, and most are estimating that Q4 of 2020 will be the absolute earliest we could see this game release. However, it could go beyond that, and it’s not unthinkable to assume that Bethesda will wait until the next console generation begins to officially debut their new
In a lengthy essay published to Bethesda.net following Microsoft’s acquisition, Todd Howard mentioned a scant bit of info about the two titles, if only to remind fans that they still exist. Howard’s essay reflected on the legacy of Bethesda and its partnership with Xbox, which allowed it to bring Morrowind to the Xbox console back in 2002. Howard claims that being bought by Microsoft will allow Bethesda to make the most use of the Xbox Series X’s next-gen technology to advance the development of both Starfield and The Elder Scrolls 6 . Most notably, Howard said that the Series X’s new hardware has led to Bethesda’s biggest engine overhaul since Oblivion . To quote the man himself, ” These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as wel
We were also treated to the announcement of new IPs from Tango Softworks, the developers behind The Evil Within and its sequel, as well as Arkane Studios, the people behind the acclaimed Dishonored games. We also saw Commander Keen ’s once-cherished name raked through the mud with the announcement of a totally controversial mobile-only title with a Saturday morning cartoon vibe. We’re not quite sure who that’s supposed to be targeting, as it’s sure to bore those unfamiliar with the property and offend those who grew up with
This development raises a lot of questions about the future of a lot of Bethesda projects. The two biggest Bethesda games on the horizon, Starfield and The Elder Scrolls 6 , were both announced back in 2018 during E3. Both projects got brief announcement trailers, and both fell to radio silence over the two years that have passed since, with only brief indications they’re still in development serving as news updates. The Microsoft buyout makes the status of Starfield and TES 6 on PS5 unclear, too, which is further complicating the fact that fans still know next to nothing about either g
There’s no sign the quoted sources are involved with Starfield , or even Bethesda, but Khan’s evaluation of the pandemic on its own is likely enough to some to quash a recent rumor that Starfield could ship this year. That was itself a misinterpretation by Venture Beat , which claimed it was ” probably 90% ” sure the game would show at E3 2021 . A statement about it possibly shipping in November was later corrected as speculat
While there’s some speculation that Starfield Patch notes|Https://starfieldgalaxy.com/ will be released in 2021, there’s still no word from Bethesda on the matter. Either way, it’s likely that more concrete details about the game will start coming to light soon. With two years having passed since Starfield was unveiled and the next-gen platforms that it’ll launch on soon to be in players’ hands, the time is right for Bethesda to really start hyping its next games up, particularly if Microsoft wants to show off what to expect from its latest acquisiti
It’s hard to say exactly what this will mean for the games until fans can learn anything at all about them. Howard mentions that the next-gen technology is ” optimized for the vast worlds we love to create ,” and given Bethesda’s commitment to producing larger worlds for each successive game in the Elder Scrolls franchise, it can likely be expected that both of the upcoming titles will feature open worlds on a truly impressive scale . The precise details of what else these new engine overhauls will bring are completely unkn
Following that was a worryingly-long segment dedicated to Bethesda’s terribly-structured, microtransaction-laden mobile title Elder Scrolls: Blades . The presenters were chided on Twitter for insinuating that we all love mobile games—a great deal of us don’t—and the whole thing culminated with the announcement that Blades would be making its way to the Nintendo Switch sometime this fall, which still isn’t reason enough to check it
